From the Beyond
Controls
Move - WASD or Arrow Keys
Attack - Left click
Ability - Right Click
Mechanics
Defeat all the bosses in a level to win. When you die you become a wraith and can possess enemies so long as their willpower is less than yours. Gain additional willpower by killing more enemies. If you remain as a wraith too long you will lose.
Different enemies have different attacks and abilities. Use their own might against them!
Asset Credits
Sprites
- https://opengameart.org/content/rotating-arrow-projectile
- https://opengameart.org/content/animated-flask-and-bottle
- https://opengameart.org/content/pixel-weapons-1
- http://www.akashics.moe/
- https://game-icons.net/1x1/lorc/fizzing-flask.html
- https://game-icons.net/1x1/lorc/voodoo-doll.html
- https://opengameart.org/content/arcane-magic-effect
- https://opengameart.org/content/magic-staffs-set-1
- https://opengameart.org/content/angel-weapons-set
- https://ansimuz.itch.io/gothicvania-cemetery
- https://ansimuz.itch.io/parallax-forest
Particles
Sound
- https://assetstore.unity.com/packages/audio/sound-fx/universal-sound-fx-17256
- http://www.evil-mind.com/en/audio/medieval-fantasy-bundle/
- http://www.evil-mind.com/en/audio/magic-spells/
Plugins
- https://assetstore.unity.com/packages/tools/integration/async-await-support-101056
- https://assetstore.unity.com/packages/tools/audio/jacky-s-simple-audio-manager-176802
- https://arongranberg.com/astar/
Fonts
Comments
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Simple and elegant interpretation of the Theme~
I liked that different enemies game you different abilities and found myself intentionally getting killed so that i can posses them and see how they work~
I especially liked that after possessing an enemy in a remote location, enemies in a different locale wont be hostile to the player until he starts attacking, allowing us some leeway to reposition ourselves for more tactical advantage
Lvl 2 was a little confusing since I didn't know where I had to go but other than that, the gameplay was intuitive~ Great work~ pity it didn't make the jam deadline but I'm glad I got to try it out~