You Cat to Be Kitten Me
Zoe is on a rampage and only Mortzzenkainen the Mousenificent can calm her down before she makes a mess of the lab. Take care of her with your best array of magically conjured cat toys.
Gameplay
Dodge Zoes overzealous play and place toys to block her projectiles from damaging the house. Any toy that reaches Zoe without being destroyed will also tire her out. Once she is completely exhausted peace will be restored.
You can change the difficulty from the options menu.
Controls
Move Up: W or Up Arrow
Mode Down: S or Down Arrow
Conjure Defense: Numbers 1-6 or click the buttons
Defenses
Add the description of what each defense does here
Scratching Post: Summons a scratching post which has high health and is resistant to scratching. However, it doesn't tire the cat out very much.
Yarn Ball: Summons a ball of yarn which is vulnerable to attacks but tires the cat out a great deal.
Feather Duster: Summons a feather duster draws the cat towards it.
Catnip: Summons catnip which will put the cat in a hyperactive state. While hyperactive the cat will be more dangerous but also tire faster.
Illusory Kitten: Summons an illusion of a kitten which is extremely vulnerable and attracts the cat to it. However, if it hits its highly tiring and stuns the cat.
Zoey's Attacks
Scratch & Meow: Does moderate damage to whatever it touches.
Lick: Does very light damage to whatever it touches.
Furball: Does heavy damage to whatever it touches. It's only casted after lick.
Paw: Does heavy damage to defenses, but does not affect the mouse or house.
Butthole Exposure :o :Does moderate damage to all lanes.
Updated | 16 hours ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | William Ritson, Luke Seymour, donkid33, ian98, SupriseOrb, LexyVFX, Phhase |
Made with | Unity |
Comments
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Thanks for the game!
It was very intense, even on the medium difficulty! I enjoyed the twist on the Plants vs. Zombie formula. I didn't read the full description before starting, so figuring out how different attacks work was somewhat difficult, but when I grasped basic understanding, some strategies started to emerge, which was great. I would say that it wasn't always clear which line am I currently on, and the mouse movement would have worked better if it were discrete instead of continuous. The game also looked and sounded very silly but in a funny way!
P.S.: C# Unity Game Development course anybody? ;)
Damn, this game got me exited! Zoe is a really scary enemy, who keeps the attention and makes me anxious. The good news is that this is not a simple Zombies vs. Plants clone. There are descriptions of upcoming enemy attacks, cool art, beautifully ghoulish cat sounds, as well as adorable sound design.